The Lost Mods (
thelostmods) wrote2017-03-08 10:15 am
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GODLY PUNISHMENTS
So, your character has started a fight or committed property damage? Zephyr has become slightly more relaxed about petty disputes, but they're still very concerned about their flock. While we understand some of these things can develop fluidly in the course of RP, the mods would like to be informed so that appropriate punishments can be doled out by Zephyr for fights or actions that result in moderate injury or property damage. For any severe injuries/destruction, we would like to be informed ahead of time to work out with you what the consequences of your character's actions will be.
The levels of punishment are listed below and are examples to draw from. Punishments can be tailored to a character, and we're happy to work with you on what would be most appropriate/fun for you to integrate if it isn't listed as an example.
Punishments end when characters apologize to Zephyr and the person they had a fight with.
Minor Infractions
Examples:
Examples:
Examples:
The levels of punishment are listed below and are examples to draw from. Punishments can be tailored to a character, and we're happy to work with you on what would be most appropriate/fun for you to integrate if it isn't listed as an example.
Punishments end when characters apologize to Zephyr and the person they had a fight with.
Minor Infractions
Examples:
- Punching someone
- Knocking over someone's mailbox
- Defacing property with graffiti
- None - However, characters will be contacted by Zephyr to ask what was going on. This will be handwaved unless players specifically request otherwise.
Examples:
- Full on fist fight with more than 1 person where broken bones or significant cuts/bruising occur
- Destroying parts of a person's house
- Destroying public property
- Loss of Wishes - Any character who tries wishing when punished will find their wishing stone lobbed back out of the pond every time. This includes all OOC wishes being stalled out for a short period of time as well.
- Grounded - Characters will find themselves unable to leave the boundaries of their property. It's like there's a force field up and it's just for you.
- Harried by Help - Books regarding conflict resolution or healthy ways to deal with whatever the character has been experiencing that led to their violence will follow them around, wherever that character goes, until the books are read. The books are relentless, as well as seemingly everything-proof.
- Shame Mustache - A startlingly bright pink mustache will appear on your character's face and possibly itch thanks to the bristly hair. Itching intensity is up to player choice.
- Dress for Success - The clothes in a character's wardrobe are now all silly (whatever that may mean for the character) and incredibly NOT their style. Anything they're wearing or try to put on will snap to something they would consider unsuitable or annoying.
- Revenge of the Fluff - Congratulations you are now the proud owner of a house full of fluff. It gets on everything. It gets on you. It gets on visitors. There is always more of it. A never-ending supply of fluff in various colors. It would be fine if you could just leave it there, but it accumulates and will take over your house in a matter of days if you don't actually deal with it, even though there's no permanently dealing with it.
- The Scarlet Letters - A sign that cannot be moved, defaced, or covered in any way will be posted outside the character's house detailing their crimes and who they've hurt.
Examples:
- Destroying whole houses or buildings
- Destroying wide swathes of nature
- Murder (either PCs or NPCs)
- These will be tailored to the specific infraction and should be discussed with the mods beforehand.
Punishment