thelostmods: (Sora says kiss kiss fall in love)
The Lost Mods ([personal profile] thelostmods) wrote 2013-07-31 11:36 pm (UTC)

No need to apologize at all! We meant to have this sort of answer up on the FAQ sooner, but things have been a bit hectic for the mods behind the scenes as late. So we owe all of you lot a good sized apology.

The main aim of the game is to be a bit of a slower paced open world setting meant to be built by the players/characters actions. It will be lighter in tone at the start, due to The Being themselves being a very young god as the game itself opens. More darker things will take place as time goes on and the world matures with the characters.

The intent of WTL is to be a healing game, considering most CRAU's are very traumatic/horrifying in nature. There will be events and character based things happening of course. So it won't be a snuggleparty 24/7.

There will be character disagreement, fights, probably people demolishing each other's mail boxes out of pettiness, wild parties and mass arguments when they all figure out what is actually going on. The game is genuinely a player based experience, we'll run events sent to us and shape our own events around what players choose to do in the world.

The Being will eventually get more involved in character's lives as much as they get involved with The Being's own life/interactions with other fledgling gods. Characters will have an affect on things.

We'll have a much more formalized answer in regards to plots/over all mood up soon hopefully! If not you and everyone else is free to call us out on it.

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